A downloadable Vision for Windows and macOS
If a video game is a novel, then MOONCHARMER is a poem.
MOONCHARMER is an interactive, visual moment. It is also a collection of songs, writings and concept sketches, all under the wing of MOONCHARMER.
There is no wrong way to interact with MOONCHARMER and if you so choose, once you begin, MOONCHARMER will play itself. MOONCHARMER is the story of Moralia Mooncharmer. MOONCHARMER can be experienced over about five minutes. MOONCHARMER is released with the final full moon of the decade.
Joost Eggermont has supplied the art, the code, the design and the inspiration. Michael Berto has supplied the design, writing and inspiration and their archetype Paws Menu has supplied the music. Mooncharmer EP art is courtesey of a collaboration with Bruno Penabranca.
Between the 12th of December 2019 and 31st of January 2020, for every copy of MOONCHARMER sold, a tree was planted on the Earth. In addition, all proceeds went towards planting trees in Australia, to aid in ecologic restoration.
|Updated||28 days ago|
|Release date||79 days ago|
|Genre||Interactive Fiction, Visual Novel|
|Made with||Unity, Logic Pro|
|Tags||Abstract, Atmospheric, ep, Female Protagonist, joost-eggermont, michael-berto, Music, Narrative, paws-menu|
|Average session||A few minutes|
|Accessibility||One button, Textless|
|Links||Homepage, Support, Twitter, Twitter|
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